Metal Gear Solid 5: Possible SmartGlass and Kinect Integration?

Legendary game director Hideo Kojima is considering the inclusion of Kinect and SmartGlass integration in the Xbox One version of Metal Gear Solid 5: The Phantom Pain.

In an E3 video interview, transcribed by Gaming Bolt, Kojima demonstrated his enthusiasm for Microsoft’s new console revealing he is “really looking forward to the graphics power it is capable of.”

He also expressed interest in the Xbox companion app, SmartGlass, and suggested that using its capabilities as well as ”different devices to bring the hardcore gameplay to different kind of media” is something that he’s “really looking forward to.”

Kojima might also make use of the Kinect in the upcoming MGS title, admitting that it “brings a lot of different capabilities… and I will like to see what I can do with the voice command, and the movement with the gestures and see what we can do with that.”

Metal Gear Solid V Screenshot

The Phantom Pain was revealed to be the fifth entry in the Metal Gear Solid series back in June and has been making headlines more recently due to voice actor David Haytor being replaced by 24′s Kiefer Sutherland.

How do you feel about the implementation of Kinect & SmartGlass in Kojima’s most recent MGS title? In fact, how do you feel about companion apps in general as they were in abundance at E3 this year? Let us know in the comments down below.

For the original story please visit Analog Addiction.

Rob GisbeyRob Gisbey is a games journalist and music production graduate from Bury St Edmunds, Suffolk. To listen to his acoustic demoread his articles and listen to the VxM Videogames Podcast head to his blog.

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